Seven Deadly Sins: Origin Tier List – Best SSR Characters for Version 1.6 and Who to Pull After the Anniversary Update

Seven Deadly Sins: Origin Tier List – Best SSR Characters for Version 1.6 and Who to Pull After the Anniversary Update

Photo: Netmarble

Version 1.6 dropped on June 25, 2026, Seven Deadly Sins: Origin’s 100-Day Anniversary update, and it’s the first time the game has made the pull decision genuinely difficult. Elizabeth debuts as an SSR character. Escanor returns on rerun. Both banners live at the same time, both pulling from the same resource pool.

Factor in Ban and Gowther confirmed for future versions, and managing your Star Fragments carefully right now actually matters. This tier list covers where every SSR lands in the current Version 1.6 meta, with specific guidance on the pull decision most players are sitting with.

Rankings reflect Version 1.6 as of June 25, 2026. Future balance adjustments will shift placements; check back after each major patch.

S-Tier: The Strongest SSR Characters in Version 1.6

The game organises combat around three core roles — Attacker, Supporter, Defender — across PvE endgame (Taranis’s Sanctuary, Sector challenges) and PvP (Ancestral Trials, Sanctuary Battles). S-Tier covers the characters who perform exceptionally across multiple modes without requiring highly specific niche setups.

Escanor: Fire/Holy Element, Attacker/Supporter

Photo: Netmarble

Escanor sits at the top of S-Tier and has held that placement since his Version 1.2 debut in April 2026. His three weapon types, Axe, Greatsword, and Sword and Shield, give him flexibility that most SSR characters don’t have. You can build him as your primary Attacker or slot him as a Supporter without losing significant value either way.

His burst output in story-gated content, particularly Act 13 (The Sun Rises Again, which releases with Version 1.2), is the highest available among current SSRs. For players who want one character to carry them through Sanctuary sectors and Ancestral Trials, Escanor is the clearest choice.

His rerun in Version 1.6 matters specifically for players who joined after his April debut. This is the second opportunity to pull him, don’t treat it lightly.

Elizabeth: Grimoire, Staff, and Wand, Support/Healer

Photo: Netmarble

Elizabeth debuts in Version 1.6 with three weapon types and a kit that spans Support and Healer functions. Her exclusive skin, “The Princess Who Regained Her Memory” is a direct reference to the culminating arc of the original SDS story — the name alone signals how significant Netmarble considers this launch.

Full tier placement is subject to active patch testing as players work through her kit for the first time. The breadth of her weapon options and the support role she fills suggest at minimum A-Tier, with genuine S-Tier potential depending on how her scaling plays out in Sanctuary and Ancestral Trials. She is a first-run character, which means this Version 1.6 banner is your only guaranteed early access opportunity before a future rerun.

A-Tier and B-Tier: Reliable Picks for Active Players

A-Tier characters perform consistently across multiple game modes without requiring highly specific team configurations. If your roster is built around A-Tier units and you don’t have S-Tier coverage, invest in them fully; they’ll carry you through Sector challenges and mid-level Ancestral Trials without issue.

B-Tier characters work well in specific modes or particular team setups but show clear gaps against higher-tier units in general content. They’re not characters to skip; a properly geared B-Tier unit with the right Workbench progression can outperform a neglected A-Tier in the right scenario.

The SSR Regular Hero Selection Ticket distributed during Version 1.2 maintenance is worth cross-referencing with this tier list before use. If you haven’t used it yet and don’t have a confirmed S-Tier or top A-Tier unit, that’s where it should go.

Workbench note: Level 6 Workbench, available since Version 1.2, unlocks craftable items that meaningfully improve character performance. Characters who rely on specific stat thresholds (crit rate, attack speed) benefit most from gear crafted here. Account for Workbench investment alongside pull priority in your resource planning.

Elizabeth VS Escanor: The Actual Pull Decision

This is the question most players are working through right now, and the answer isn’t one-size-fits-all.

Pull Elizabeth if your roster is missing a reliable Support/Healer. Sustained party survival in Taranis’s Sanctuary and extended Sector challenges depends on healing output, and Elizabeth’s kit addresses that gap at every progression stage. She’s also a first-run character — this is your guaranteed early access window.

Pull Escanor if your Attacker slot is the priority gap. His proven S-Tier performance across Attacker and Supporter roles makes him immediately impactful for players blocked on story progression. He’s also in rerun, which reduces the absolute FOMO pressure; future rerun cycles will come, even if the timeline isn’t confirmed yet.

If you’re committing to both banners, calculate your Star Fragment budget carefully before spending anything. The first six-time gem tier bonuses in 7DS Origin (250, 1,300, 2,800, 5,800, 15,000, and 31,000 Gems) each carry a one-time bonus of up to 100% extra Gems; claim these in ascending order before using F2P resources. Players pulling for both Elizabeth and Escanor can top up using 7ds origin top up on LootBar to stretch their pull budget further.

Who’s Coming Next: Ban and Gowther

Both characters have been confirmed in official Seven Deadly Sins: Origin trailers. Release dates are not yet announced.

Ban, the Fox’s Sin of Greed, is expected to function as a high-damage PvP Attacker based on his canonical abilities in the manga and anime; near-immortality and extreme physical strength translate well to dominant Ancestral Trials and Sanctuary Battle performance. If your Attacker slot is already covered by Escanor, saving Star Fragments after Version 1.6 for Ban is a reasonable position.

Gowther, the Goat’s Sin of Lust, brings manipulation and mind-affecting abilities in the original series (Nightmare Teller, Invasion, Rewrite Light). In game mechanics terms, that profile typically maps to Supporter or Utility, except a kit that affects enemy behavior or buffs allies rather than dealing direct burst damage.

Completing the Seven Deadly Sins roster is clearly Netmarble’s long-term direction. Build your team composition now with Ban and Gowther’s expected roles in mind rather than over-investing in a single role before they arrive.

The Verdict for Version 1.6

Elizabeth is the pull priority if Support/Healer is your roster gap. First-run character, high-impact kit, long-term collectible value through the exclusive skin.

Escanor on rerun is the right call if Attacker coverage is what your team needs. Proven performance, flexible role typing, and rerun availability reduce the urgency versus a first-run unit.

Save after Version 1.6. The new Pet Expedition System removes daily resource-gathering pressure. The lower Hell difficulty in Taranis’s Sanctuary makes endgame content more accessible. Version 1.6 is generous enough to justify saving for what comes next.

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Published on 8 July 2026